
It’s been a pleasure to follow the dev progress of Nightfall Hacker and to finally get to play the official release on Steam! An entire Sunday afternoon sped by as I persevered through the new campaign that seems a fair bit longer than the original (the original levels are also available, though without the story.) There are various imaginative new programs, command effects and level designs (some rather diabolical) which make the game its own thing beyond a clone. At least you don’t have to squint at a tiny box anymore!) Teradile’s Nightfall Hacker (2021) All the details seem to be there, especially (for me) the pixellated fonts and sprites! (Though I think I notice some anti-aliasing going on even there might be due to an expanded screen resolution. I’m grateful for this service of preserving such a classic game for the modern Web (and mobile?).
#SPYBOTICS THE NIGHTFALL INCIDENT NETMAP FULL#
Suddenly, after who knows how long working in secret, we have a full clone! According to the comments, the author actually contacted the original devs to find that the trademark is, indeed, long expired - suggesting it’s legally permitted to earn a little cash from projects like these. So, the only person who actually managed to Make The Game back then, out of at least eleven including myself-did it using GameMaker? I wonder, what lessons can the rest of us learn from this? patrickhpan’s Nightfall Incident (2020) SpyboticsCloneGameMaker 2016, GameMaker, My own efforts (5)Ģ012 attempt C++ with SFML,, reflectionsĢ013 attempt Java with JSFML,, reflectionsĢ016 level painting tool CoffeeScript with Playground.js, Officially Released (3) Hacker (2015)

Attempted revival of, which was left for dead back in 2011. I (2019, Mac) successfully built (requires git, JDK, wget) and ran (instructions provided in readme, ~5mins total setup). SpyboticsClone 2014 (later commits are to the readme), JavaScript, Mind you, by the time I got bored of it, all the good ones were already taken. I identify with this person in not being able to think up more imaginative names than Nightfall. And we’ll finish with a list of recent projects which were active in 2020 or 2021. First, we’ll pay our respects to the many attempts that just fizzled out. I will list them in roughly chronological order. What follows is a summary of the Nightfall Incident tributes in existence, as far as I can tell from my scavenging of the available records (i.e.

Those wonderful other people, though, are somewhat scattered around the search results I think it’d be useful to consolidate them together here, for anyone who is interested. Thankfully, I’m not the only coder who has been suffering a case of terminal nostalgia for Spybotics: The Nightfall Incident.
